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The «what if» person · Co-founder & Chief Creative Officer

Costin Dragomir

Twenty years of designing things people play — from Gameloft and EA Mobile to national records, AR at a World Expo and the studio's R&D. His LinkedIn summary is two words long: «Positive Problem Solver». It checks out.

20
years of game design
2
global studios before Gamify — EA Mobile & Gameloft
30+
titles launched with the studio
50
days — a World Expo build, contract to live

The game design years

Costin started at Gameloft in 2006 — LOST, Block Breaker Deluxe, Megacity Empire — then spent five years at EA Mobile as Lead Game Designer: the official Star Trek movie game, Worms, Command & Conquer 4, titles rated top-5 in their genres by Pocket Gamer. At EA Mobile Romania he founded the studio's first original-IP team — the habit of building things that don't exist yet started early.

From games to a studio

In 2008 he met Diana — and the idea of putting Lürzer's Archive on the iPhone became the seed of the studio they co-founded in 2011. Since then he has been the creative engine behind the work: the Carrefour national records, Benji the dinosaur, Kinect installations when nobody in Romania knew what a Kinect was, and today the studio's innovation, creative and R&D — the «what if…?» asked before the client knows it's possible.

On Kinect demand, in Ziarul Financiar → · The studio's story, on IQads →

The impossible briefs

At Expo 2020 Dubai, for the first time in the history of Romania's World Expo participations, the pavilion's visitor experience ran on AR — built by Gamify with Backstage. Four experiences: sculpting the Gate of the Kiss with Brâncuși, the first bars of Romanian Rhapsody No. 1 with Enescu, Georgescu-Roegen's entropic hourglass, and Antipa's 3D dioramas — plus an interactive stage projection reacting to sound and movement. Contract to live: under 50 days.

“We are a small but mature team, with deep experience in pioneering projects on cutting-edge technology, under difficult conditions. It lets us deliver in contexts that are nearly impossible for other agencies.”

Costin Dragomirfor the Romanian Game Developers Association, on the Expo 2020 Dubai build

The story, on RGDA →

Beyond the studio

Costin designs games that teach: he was the game designer of Bit&R, a platform where kids aged 8–12 build and share their own games while learning HTML, CSS and JavaScript — selected for the Alpha USA Startups accelerator. The same instinct runs through Wiggy Piggy, the piggy bank that teaches kids to earn, and through MaxiMundo. Gamify is a member of the Romanian Game Developers Association.

Speaker at ZF Digital → · Bit&R, on Rubik Hub → · Founder profile, Romanian Startups → · MaxiMundo →

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